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Martes, Mayo 14, 2013

Dragon Slayer Xanadu


XANADU NEXT

THE SEQUEL OF DRAGON SLAYER FROM FALCOM






   
  • The gameplay was compared to other similar games like DiabloThe Legend of Zelda, and to an extent, Final Fantasy.[1] Players seek out enemies, and then rapidly press the attack button to attack them. Spells could also be cast with varying strengths by holding down the spell button, allowing you to cast more powerful spells, but allow the enemies to close in on you.
  • One unique quality the game had was allowing players to switch between two different classes per level, using "Guardians". On each level up, players were able to pick between playing as a spell casting character, or a melee fighting character. This was an interesting feature, but generally useless - if you play as the melee character, you would gain points in Strength, which is useless to you as a spell casting character, and if you play as a spell caster, you gain points in Magic, which is useless as a melee fighter.[2]
  • Players were encouraged to play for long periods of time. Each group of enemies you cleared raised the experience point bonus from the next group by 1%. The longer a person played, the more experience they would get with each enemy killed.

System Requerments 

Pentium 4 1.5

256 Ram

64 Video Card

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